Module Name Cruiser Missile Launcher
Category WEAPONS
Description Missiles have substantial targeting advantages over mere energy weapons, and as long as your target doesn't outrun, zap or scramble your missiles, they are dead meat.
Cost 139
Crew Required 12
Power Required 2
Weight 120
Hit Points 105
Shield Penetration 52
Armour Penetration 44
Damage 30
Fire Interval 1950
Minimum Range 340
Maximum Range 1200
Tracking Speed 0.6
Has Decoys 1

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